UniversalAudio
Official UA Representative
Hi all,
In the spirit of keeping you informed and following up from October, I wanted to give you a couple of status updates.
We are still working on Apollo Twin USB and it’s going to be delayed until early in Q1, 2016.
We are breaking new ground and working directly with Microsoft, but suffice it to say that it’s taking longer than we had originally projected. It’s as much a disappointment to us as it is to you, but we are definitely getting close.
However, because of this we are also forced to delay the release of Console 2.0 for Mac FW and Windows. You have our assurance it will get done, but we will need more time. I can’t give you an estimate at this time, but will update you again as we get closer to completion.
Best regards and thank you for your continued patience.
-GK
Gannon Kashiwa
In the spirit of keeping you informed and following up from October, I wanted to give you a couple of status updates.
We are still working on Apollo Twin USB and it’s going to be delayed until early in Q1, 2016.
We are breaking new ground and working directly with Microsoft, but suffice it to say that it’s taking longer than we had originally projected. It’s as much a disappointment to us as it is to you, but we are definitely getting close.
However, because of this we are also forced to delay the release of Console 2.0 for Mac FW and Windows. You have our assurance it will get done, but we will need more time. I can’t give you an estimate at this time, but will update you again as we get closer to completion.
Best regards and thank you for your continued patience.
-GK
Gannon Kashiwa