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Softube Console 1 Control

Prado Escondido

Shareholder
I'm looking for the list of supported UAD plugins. I see most of the compressors and some of the EQs in the video ... though some are obscured by the text over the video shots of the plugin folder.

But, alas ... I don't see any unison pre-amp/ channel strips.

I'm wondering if this is a line drawn by Softube to protect their channel strips or that UAD just hasn't gotten around to it yet.

UAD unison pre-amp/ channel strips would be the bomb.
 

Cat5

Established Member
"In total, over 60 plug-ins are now pre-mapped and ready to use with console 1, including top-tier brands such as Chandler Limited, Fairchild, Teletronix, Tube-Tech and Abbey Road Studios"

Looks like Abbey Road plugins are releasing on UAD soon.
 

Prado Escondido

Shareholder
"In total, over 60 plug-ins are now pre-mapped and ready to use with console 1, including top-tier brands such as Chandler Limited, Fairchild, Teletronix, Tube-Tech and Abbey Road Studios"

Looks like Abbey Road plugins are releasing on UAD soon.
Not sure this is necessarily so. In the list you can see from the video, all the UAD plugs are named as "UAD Harrison 32C," for example. The Abbey Road plugs named don't have the "UAD" in front of them.
 

yettibrad

Active Member
Looks like no Neve or any third party (other than Softube) plugins are supported. Wonder if they didn't want to bump heads with Neve over the British Class A strip?
 

yettibrad

Active Member
Well if it's saying anything British Class A is the best virtual Neve channel IMO.
It is a damn fine plugin, that is for sure. Love the Drive function.
 

ThomasM

Established Member
Aaahhhh, I'm so happy :)
 

nd33

Active Member
So ... were money no object, any reason to prefer one over the other?
I just had a scan over the image of the mk2 to compare to the mk1. The number of buttons/knobs is exactly the same, all in the same position, too. Four or five buttons have either been renamed or had a secondary function written underneath.

They say the lights are easier to read, but I can't tell from the pic.

All in all, it's the same but cheaper (RRP). I wouldn't hesitate in getting a used mk1 if the opportunity arose. I can't see any reason for a mk1 user to update.

Looking forward to the UAD update in spring!
 

slamthecrank

Hall of Fame Member
When they say "Pre-mapped and ready to go" ... are they saying that the UAD plugin GUI's are pre-mapped to the Console 1 mkII hardware device?

As in, I instantiate a Fairchild, and I can tweak the fairchild from the hardware controller, and the knobs correspond to the plugin GUI?

Because if not, then I'd hardly be interested in having to use a secondary GUI that Softube created in order to control another separate plugin. (I'm hoping they thought this through, and didn't go this route).

Any definitive answers?
 

ThomasM

Established Member
You won't see the regular plugin GUI, you'll see the Consoles overlay (if you choose to see it). Some find the Console best used with only ears as the guide.
 

Eric Dahlberg

Purveyor of musical dreams fullfilled.

slamthecrank

Hall of Fame Member
You won't see the regular plugin GUI, you'll see the Consoles overlay (if you choose to see it).
Really?

That's a big bummer. Once again, that's a mental-mapping problem that isn't a solution... but just adding another layer of interface between a tactile function and an action. No different than mapping a behringer controller to the UAD plugins. It's hard to be excited about that.
 

ThomasM

Established Member
Oh, you need to look into this, I think I'm not explaining it to well.

The "mapping" is done already, on the hardware. Ever compressor plugin with a ratio function ALWAYS maps to the same knob. So in short, all plugins work exactly (with exceptions) the same way. Attack? On the attack knob. Release? On the release knob and so on.

The mental thing is not an object. Regardless of the plugins loaded you simply look down on the hardware and select the appropriate knob.

But I probably made another mess of trying to explain it, check out a few videos. Or borrow one.

I wouldn't want to go back to mixing without it. The mental mapping is now so hardwired for me that I don't even need to look at the console, my hands/fingers knows where "that" knob is. It's a joy to use, really.
 

MikeGS

Active Member
Really?

That's a big bummer. Once again, that's a mental-mapping problem that isn't a solution... but just adding another layer of interface between a tactile function and an action. No different than mapping a behringer controller to the UAD plugins. It's hard to be excited about that.
For me personally I would actually find the Console GUI easier to use than some of the UA plugs with no parameter numbering, metering or difficult (too dam small!) labeling. So no issue there.. and with Console 1 you still get that 'let me mix with my ears, rather than eyes' experience, because your turning knobs. There's also the benefit with the GUI of saving on loading up several plugin slots, to get input control, a gate, a transient shaper, eq, comp, saturation and out put control.

My typical vocal mix chain these days is Harrision or Pultech eq, if I want color, and either Tube Tech CL1B, Fairchild, if I want tube comp, or 1176 or LA2A, for more control or less color. Then having a transient shaper, gate and SSL saturation to hand would be great. So this is all win win to me.
 
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