mpedrummer
Member
What we're troubleshooting here is probably my understanding of how things work. I ran into something that surprised me, though.
I was messing around with the demos for the Marshall and the BX20 last night. I tried to load them both directly as inserts on channel 1 of my 8p QUAD, and it told me that one or more plugins had to be disabled due to load!
Looking at the instance chart (UAD Instance Chart) it shows that a Quad should be able to run 8 Marshalls, or 8 BX20s, which seems like 1 of each should definitely work out.
Even considering that the Console software may limit things based on a single SHARC chip per channel, or something, it still doesn't add up - the Marshall takes 47% of a chip, the BX20 takes ~34%, which leaves 19% of even a single chip left.
Oddly, I was able to load the BX20 up on an aux, instead of on the channel's inserts.
So, why's this happening? Can anyone else reproduce this?
I was messing around with the demos for the Marshall and the BX20 last night. I tried to load them both directly as inserts on channel 1 of my 8p QUAD, and it told me that one or more plugins had to be disabled due to load!
Looking at the instance chart (UAD Instance Chart) it shows that a Quad should be able to run 8 Marshalls, or 8 BX20s, which seems like 1 of each should definitely work out.
Even considering that the Console software may limit things based on a single SHARC chip per channel, or something, it still doesn't add up - the Marshall takes 47% of a chip, the BX20 takes ~34%, which leaves 19% of even a single chip left.
Oddly, I was able to load the BX20 up on an aux, instead of on the channel's inserts.
So, why's this happening? Can anyone else reproduce this?