GuitarGene
Active Member
Hi, I am wondering something about the 'input delay compensation' parameter found in the settings/hardware page in Console 2.0.
It is used when for example you are recording a source such as a kit with several mics and using different plugins across the tracks.
I am using protools and have the monitor bus routed to virtual 1/2 in Console 2. In protools I have engaged 'low latency monitoring' and 'delay compensation'. In Console 2 I have IDC switched OFF. I am not using any plugins at the moment in the DAW itself.
I was recording on my own last night - just guide vox and acoustic guitar. I am in two minds whether to leave this tune as a folky type with just the vocal and guitar or to add in a band with kit bass gtr etc. later but am going to leave myself the option. Therefore, I spent time on mic placement for my initial recording pass last night in case I 'get it in one take' and decide to go the folky route.
So, to that end I set up a stereo pair on the guitar - one off axis of sound hole to avoid boom and the other on the neck joint for zing. The neck one is always the weaker of the two in signal strength but I leave it alone as it is what the mic is 'hearing' in the pair (I can always split a stereo track into 2x mono if I need to adjust later anyway). I close mic these or sometimes position at a distance of a half foot to a foot depending on fullness of sound I am after. Further away is good for vocal and guitar only stuff without band around it I find, more natural 'in the room' with the performer sound.
I use a condenser on the vox at about 3/4 to a foot distance and a stereo pair placed higher back in the room for ambience. There will be some bleed but it an be minimized with correct angle of mics and patterns etc.
So all in all 2 x stereo pairs and one mono checking phase along the way for alignment.
I have a question for you:
I like to run all sources through 'OXIDE' then 'LA-2' and PRINT them to DAW.
I have input delay compensation OFF in settings of Console 2.0
I have experienced no latency issues at all with IDC turned off in console 2 but I think it is because all tracks are running through the exact same plugins so are all being delayed by the same amount, so aligned anyway. I suppose if I were to use a DSP heavy user like a UNISON channel strip on just one of my five sources I would possibly experience a lag and would need to turn IDC on in Console 2.
Is my understanding of this correct and the fact I am printing through the exact same plugins across all tracks is the reason I do not need to turn on IDC in console 2?
What do you reckon?
It is used when for example you are recording a source such as a kit with several mics and using different plugins across the tracks.
I am using protools and have the monitor bus routed to virtual 1/2 in Console 2. In protools I have engaged 'low latency monitoring' and 'delay compensation'. In Console 2 I have IDC switched OFF. I am not using any plugins at the moment in the DAW itself.
I was recording on my own last night - just guide vox and acoustic guitar. I am in two minds whether to leave this tune as a folky type with just the vocal and guitar or to add in a band with kit bass gtr etc. later but am going to leave myself the option. Therefore, I spent time on mic placement for my initial recording pass last night in case I 'get it in one take' and decide to go the folky route.
So, to that end I set up a stereo pair on the guitar - one off axis of sound hole to avoid boom and the other on the neck joint for zing. The neck one is always the weaker of the two in signal strength but I leave it alone as it is what the mic is 'hearing' in the pair (I can always split a stereo track into 2x mono if I need to adjust later anyway). I close mic these or sometimes position at a distance of a half foot to a foot depending on fullness of sound I am after. Further away is good for vocal and guitar only stuff without band around it I find, more natural 'in the room' with the performer sound.
I use a condenser on the vox at about 3/4 to a foot distance and a stereo pair placed higher back in the room for ambience. There will be some bleed but it an be minimized with correct angle of mics and patterns etc.
So all in all 2 x stereo pairs and one mono checking phase along the way for alignment.
I have a question for you:
I like to run all sources through 'OXIDE' then 'LA-2' and PRINT them to DAW.
I have input delay compensation OFF in settings of Console 2.0
I have experienced no latency issues at all with IDC turned off in console 2 but I think it is because all tracks are running through the exact same plugins so are all being delayed by the same amount, so aligned anyway. I suppose if I were to use a DSP heavy user like a UNISON channel strip on just one of my five sources I would possibly experience a lag and would need to turn IDC on in Console 2.
Is my understanding of this correct and the fact I am printing through the exact same plugins across all tracks is the reason I do not need to turn on IDC in console 2?
What do you reckon?
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