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Thread: UAD/Apollo Sonarworks Plugin

  1. #31
    Experienced UAD User jonnytheshirt's Avatar
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    Nice, my headphones have been to SonarHQ - it would be nice and tidy having the plugin on the UA console....I wonder what the SHARC DSP consumption would be.

  2. #32
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    Very excited for this..... putting Sonarworks on the output of Apollo console will be awesome

  3. #33
    Experienced UAD User smallstonefan's Avatar
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    Quote Originally Posted by Reinis View Post
    I am up for the challenge!
    Now just need to get UAD guys on-board!

    Reinis (software guy from Sonarworks)
    HUGE fan of your stuff - thank you for stopping in here!
    DanButsu likes this.
    James

    My Music
    https://soundcloud.com/jamesfoxall

    UAD Apollo Silverface Quad, Apollo 16 Silverface, and two UAD Octo PCI cards spending most of my time in Ableton Live.

  4. #34
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    Was just about to suggest this! Would be genious.

  5. #35
    UAD User
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    OMG id give my left nut to have this !

  6. #36
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    Yes! That would be amazing

  7. #37
    Experienced UAD User smallstonefan's Avatar
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    we need inserts on the headphone buses too - so we could put the appropriate Sonarworks right on each headphone out...
    James

    My Music
    https://soundcloud.com/jamesfoxall

    UAD Apollo Silverface Quad, Apollo 16 Silverface, and two UAD Octo PCI cards spending most of my time in Ableton Live.

  8. #38
    Experienced UAD User
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    I'm late to the party, a new Sonarworks user, so count me in on this. I actually bought the demo package a few years ago, but never opened the box and was using a Duet as my interface back then.

    I've completed one mix with it so far and it's definitely a CPU hungry plugin. So would be great to run it in the console. Plus it would make the whole usability process much smoother.

    The Systemwide version is fine for iTunes and other audio outside the DAW, but you have set your DAW output device to Sonarworks for the DAW audio to pass through Sonarworks in that setup, which in Logic means it defaults the input to Sonarworks too. So would have to keep changing the interface every time you want record something. So the DAW plugin version is better with Apollo as it currently stands, IMO.
    Late 2012 27" i7 iMac, 32GB Ram, Fusion Drive, external Seagate, La Cie, WD HDD's & Samsung SSD, UAD Apollo Twin MKII+ 2 Satellites, Logic X, Maschine Studio, Behringer X-Touch, Console 1, Komplete Kontrol S49, Yamaha HS8's, and Blue Sky Media Desk.

  9. #39
    Experienced UAD User
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    One other point to both Sonarworks & UA.

    Please consider a crossgrade or discount for existing Sonarworks owners, if this thing gets off the ground. I'd hate to have pay the full price twice for this.
    Late 2012 27" i7 iMac, 32GB Ram, Fusion Drive, external Seagate, La Cie, WD HDD's & Samsung SSD, UAD Apollo Twin MKII+ 2 Satellites, Logic X, Maschine Studio, Behringer X-Touch, Console 1, Komplete Kontrol S49, Yamaha HS8's, and Blue Sky Media Desk.

  10. #40
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    It would be so awesome. Count me in. That would be a killer feature for both UAD and Sonarworks and for us of course.
    MikeGS likes this.

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