• Welcome to the General Discussion forum for UAD users!

    Please note that this forum is user-run, although we're thrilled to have so much contribution from Drew, Will, and other UA folks!

    Feel free to discuss both UAD and non-UAD related subjects!

    1) Please do not post technical issues here. Please use our UAD Support Forums instead.

    2) Please do not post complaints here. Use the Unrest Forum instead. They have no place in the the General Discussion forum.

    Threads posted in the wrong forum will be moved, so if you don't see your thread here anymore, please look in the correct forum.

    Lastly, please be respectful.

Auto-tune latency in Console

the29band

Active Member
For the first time today, I tried the auto-tune realtime advanced during vocal takes. However, i heard a latency causing the vocals to sound doubled. I set the auto-tune as an insert in console. No other effects. I thought there was supposed to be near-zero latency with this set up. Any thoughts or tips on how to fix/troubleshoot this?
 

Matt Hepworth

Master of the UADiverse
Forum Admin
Moderator
For the first time today, I tried the auto-tune realtime advanced during vocal takes. However, i heard a latency causing the vocals to sound doubled. I set the auto-tune as an insert in console. No other effects. I thought there was supposed to be near-zero latency with this set up. Any thoughts or tips on how to fix/troubleshoot this?
What UAD version are you running? A year or two ago there were a few threads about hearing both processed and unprocessed with AT.
 

sirthought

Established Member
Just checking...did you somehow turn on monitoring in the DAW? It's supposed to only be through Console. Might be stupid question, but you never know.
 

Joe Porto

Hall of Fame Member
When you say “doubled” do you mean phased, or do you actually hear a delay? Using autotune live through cans can definitely sound off due to the tuned vocal being mixed with your actual voice heard through bone conduction.
 

the29band

Active Member
When you say “doubled” do you mean phased, or do you actually hear a delay? Using autotune live through cans can definitely sound off due to the tuned vocal being mixed with your actual voice heard through bone conduction.
That might be it...but it feels enough to throw me off and make the performance even worse.
 

Neotrope

Hall of Fame Member
I find it best to monitor unprocessed so vocals are not trying to match the plugin and performance is natural "as is". Print the processed version THEN listen back to THAT.
 

Joe Porto

Hall of Fame Member
I find it best to monitor unprocessed so vocals are not trying to match the plugin and performance is natural "as is". Print the processed version THEN listen back to THAT.
Certainly this. And for AT Real Time used live during a show, AT goes to mains but the in ears get unprocessed vocals.
 

the29band

Active Member
I find it best to monitor unprocessed so vocals are not trying to match the plugin and performance is natural "as is". Print the processed version THEN listen back to THAT.
In that case, wouldn't it be better to just put Auto Tune after the fact in the DAW, rather than commit to it. I thought (especially based on the below video), that auto-tune realtime was more for hearing processed vocals and instill "better performance"...

 

Neotrope

Hall of Fame Member
We actually record two mics; one with natural voice, one with autotune, and use it to A/B after test, then during recording can A/B at console. Really up to how you wish to work, no right way or wrong way. But yes, most of the time we use it post recording, but client may wish to hear example "right now' not hours later.
 

d2k

Active Member
For the first time today, I tried the auto-tune realtime advanced during vocal takes. However, i heard a latency causing the vocals to sound doubled. I set the auto-tune as an insert in console. No other effects. I thought there was supposed to be near-zero latency with this set up. Any thoughts or tips on how to fix/troubleshoot this?
Check my older posts on this forum, this autotune bug is the reason i gave up on my apollo. I work in hiphop and rap, clients demand autotune while recording. And to those who say you should record dry and tune afterward, that was common back in the day.. now we have artist that use their voice in a way that is only possible when using at live.

Now back to this bug: uad has never acknowledged me and others, we've made countless videos and posts showing the bug but solution based thinking from either uad's or antere's stayed out.

My solution: Sold all apollo's and got the Presonus Quantum line, it's faster than the apollo, way faster. Comparing the 2 it feels and sounds like the apollo line is outdated or more catered to old fashion techniques.

Downside is, i now have to make a seperate template that has 0 latency plugins for recording, you'll need low buffer sized sessions too. I got the m1 macbook to help me with that. But finding this out about apollos made me switchup the whole studio. learned alot about interfaces tho.
 

the29band

Active Member
Good point. Using AT as a vocal effect would necessitate hearing the effect in the cans.

I just loaded ATRT on a track in Console with hard chromatic setting using my M80 handheld and hear no delay or phase issues when sent from cue mix to my HP monitor system into the cans. Perhaps either this was recently fixed, or a situational bug?

I'm on UAD 11.01, Ventura 13.5.2 on a Mac Studio M1 Max.
I had posted on another forum where I didn’t even mention the latency. My question there was if folks were using it during recording or only in post processing. Here’s a response from another member.

I don’t use it when recording because it has latency which creates a discernible and distracting echo like doubling. If I insert it afterwards in the DAW, I have remember to at least mute it if I go back to do retakes.
 

Joe Porto

Hall of Fame Member
I had posted on another forum where I didn’t even mention the latency. My question there was if folks were using it during recording or only in post processing. Here’s a response from another member.

I don’t use it when recording because it has latency which creates a discernible and distracting echo like doubling. If I insert it afterwards in the DAW, I have remember to at least mute it if I go back to do retakes.
I just double checked that my IDC setting in Console is set to SHORT, which is maximum of 100 samples. The plugin would not load if it was delayed more than that (.48ms @ 48K if my calculations are correct).

I should have time this evening and will try to work up a loop back test and see what the actual latency is.
 

eluwinani

Member
Big up, im curious when uad will fix this, as i said at advanced realtime sounds so different in monitor/record mode. Im main luna user, but luna is not working 1:1 like console. When i have at on insert, it sounds like record mode in console, not like monitor. Monitor only autotune in console sounds best and thats a fact.
 
UAD Bundle Month
Top