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FX telelport etc

Does anyone use FX teleport? I am planning to set up a network using 3 computers. The new motherboards have limited PCI slots sooooooo,
Can I put uad cards in each computer and have them work over the network. I currently use 3 cards. The main computer will be for audio and system. the other two will be for sample instruments. Thanks for reading Cheers
 

UAfan

Member
Ric resigned from FX-MAX in April.
http://www.fx-max.com/forum/viewtopic.php?t=1059
Anyone know if the activities are continuing, have given any results?

I'm definitely interested in this also. A question I have is if it's possible to use a control surface for the UAD plugins. As the plugin window opens on the server (machine with UAD cards), or remotely via SW on DAW(host), is it possible to control plugin parameters from either the DAW control surface, or a separate MIDI control surface? (I'm using Tascam FW-1884 on Cubase SX3.) I prefer to listen with eyes closed, so using a mouse is not that easy :eek:

M.
 

Stag

Member
UAD doesn´t work well with FXT.
Anyway if you it to run better run FXT thru a FireWire connection or GigaLan.
It can be done with FW by disabling the LAN on your machines or by getting Unibrain´s Firenet drivers which enable TCP\\IP on FW.

This way on FW 400 connection, FXT gives buffer around 32 samples instead of 512 samples attained with 100mb LAN.

Bye.
 

estonia

New Member
UAD-Plugins can be teleported without any problems, simply install the wrappers just like you always do. The only problem with using it in Cubase SX3 is: The UAD-1-extra-bus-latency is not added to the Wrapper-Plugin-Latency, so the network-latency is correctly compensated, but the signal is still 2048 samples (or whatever is your UAD-buffer-setting AND depending on the plugin) too late.
Solution for this: Get the FREE \"Latency Delay\" Plugin on http://www.voxengo.com, insert it right after any UAD-Plugin and adjust the value as desired. Phase Inversion on a second parallel signal-stream helps you to identify the correct samples-value. Of course this works for every plugin which reports a wrong latency-value or simply doesn´t report any latency, not only for UAD-Plugins.

It works flawlessly everywhere in Cubase (Inserts, Groups, FX-Channels).

Its also possible to run native plugins simultaneously on the FXT-Server. I tested it with some Hydratones and a few 1176SEs on the slave machine. The network packaging for the UAD-Plugins will consume quite a bit of the Slave´s CPU (as with any other plugin) as opposed to running it directly in your master-machine.

Problems:
- I could only teleport 12 1176SE-Instances in my 100Mbit-Network (Marvell-GBit-Adapter on Master 3,2 Ghz Prescott, NE2000 noname pci on slave 800 Mhz), regardless if mono or stereo. The network-load was about 80%, the UAD had still free ressources and the CPU-meter on the slave was at about 70% but the network-dropouts started and the server became unstable.

- Creating any new teleported plugin lasts 12 seconds. This is totally annoying. Whenever opening a Project with teleported plugins, EACH plugin needs 12 seconds. This can be VERY long. As soon as it´s been created, its fast and totally transparent, as if running on the master machine.

- Dont know what it´s like on 96 or 192 KHz. I only tested it with 44,1.

- Though it works in ProTools via the FXPansion Wrapper, I dont how PT TDM´s Plugin Delay Compensation behaves with the FXPansion-Wrapper-Buffer/FXT-Latency/UAD-Latency-construction. However, it´s working fine in LE with manual delay compensation (*sigh*).

It´s not a full replacement for a Magma-Chassis yet, but if you´re mostly using heavy plugins like the neve1073, the network-bottleneck will not be an issue for you, especially if you´re working with a few slaves.

I will repeat the test with a pair of Intel-GBit-Adapters and I hope desperately that the quite big teleporting-overhead on master and slave will be at least half as much - that would be awesome. And I hope that instantiating a plugin will also last half as long.
 

estonia

New Member
Update 1:

I could solve the problem with the 12-seconds-lasting instantiating process. Simply remove any DNS-Server-entry from your network configuration if not connected to it. Same goes for WINS and NetBIOS via TCP/IP-stuff. Otherwise the system will wait for the DNS-query etc. to timeout before the plugin is instantiated anyway. Without DNS-timeout the plugin should appear immediately.
I know a few people who are connected to the internet and are using fxt over the same interface (switch), so with responding DNS-servers this ain´t a problem.
 

kostas

New Member
Great stuff estonia!

I'm setting it up in the following week with all the components Max suggests and something tells me I'm going to print your posts.

Have you tried it with powercores as well?
 

estonia

New Member
Thanks !

Sorry, I have no powercore.

Update 2:
- I can confirm that it´s working in Sonar 6 too. You have to press play during the latency-detection, otherwise the progress bar will pause, but apart from this it´s all fine. The resulting latencies are a bit different compared to Cubase and they depend on your playback buffer size. Mess around with it and find out which values you have to feed Voxengo´s Latency Delay with.

- 96 KHz is fine too. The teleporting overhead is about 1,5-2x of a plugin at 44 KHz.

- If you want your slaves to be usable while you teleport, check http://www.kood.org and get the Terminal Server Patch. This enables you to be logged in and work on your XP-machine, while unlimited other users can log in via remote desktop. I tried the following:
Machine A: Me editing.
Machine B: Buddy mixing, logged in on my Machine A as a different user. Teleportserver and UAD-Meter started in remote desktop window. B can use A´s UAD via LAN and check the GUIs via remote desktop while I´m working locally on A not seeing anything. Didn´t test it too much but it felt great and seemed exactly as stable as if A was \"dedicated\". I´m quite sure it wouldn´t work if I wanted to use the UAD at the same time (maybe at a different sampling rate...), but it´s a nice possibility to keep your slaves locally accessible.

PT7 TDM Test will follow in a few weeks.
 

benj_sp

Venerated Member
What I really want for Christmas is to be able to insert UAD plugins on a system that *doesn't* have a card, and on plugin instantiation they search the local machine and *network* for any authorised UAD-1 cards.

That way, I can run the plugs on a laptop, and stick the UAD-1 in a desktop connected by gigabit ethernet - the plugins stream the audio over the network to the UAD for processing, then back to the host, just as if the card was installed on the local machine.

I would imagine that gigabit ethernet would probably be able to support enough stereo audio streams to make it worthwhile, though probably not if you're planning a UAD server farm!

Yes, I know it's unlikely. But I'm still gonna write that Christmas list...
 
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