Integrating the CONSOLE with a project in my DAW?

kkroe

Member
Hello,

First of all thanks a lot for reading and potentially replying my post, I hope you all having a nice holiday break!

I’m wondering if there are advantages to somehow integrating the CONSOLE with the DAW when producing entirely ITB.

For instance i’m under the impression every time i add a UAD plugin to my DAW the sound does a “round trip” to the plugin, currently most plugins introduce about 11ms of latency to my session. I’m wondering if that’s how it works and if for instance i could instead use a virtual channel on the CONSOLE stack 3-4 plugins and then use that as an “insert” on my master, therefore doing only 1 DSP roundtrip?

Is that a possibility?

Considering there is a “Console recall/sync” plugin for the DAW i’m assuming there are advantages to using the CONSOLE in conjunction with my DAW as opposed to adding the plugins one by one on my DAW, is that a correct assumption? And if it is, in which ways i can benefit from using the console and saving it with my DAW?

I can picture having several plugins on the analogue inputs for tracking and getting that recalled for instance if i need to record an instrument, but is there other benefits / tips / tricks to be explored when only working entirely ITB?

Thank You
 

kkroe

Member
Another question, let’s say if i want to send separate outs of my DAW, for instance 4 stereo busses then mix them on the CONSOLE, using the AUX 1 and AUX 2 and then bounce the “master” of the console, would that be possible and/or have advantages to mixing entirely in my DAW with the plugins loaded directly in my project?
 

LesBrown

Hall of Fame Member
i’m assuming there are advantages to using the CONSOLE in conjunction with my DAW as opposed to adding the plugins one by one on my DAW, is that a correct assumption?
No, not unless you are recording or doing some 'behind-the-scenes' routing to off board processors, for instance. I don't usually open Console unless I am recording in a DAW besides Luna. For Logic Pro, I usually use Console to record through a channel strip or other UAD plugin in Unison mode. But if I'm not recording, I don't use Console. I use all plugins like regular plugins, with UAD DSP device(s) connected as needed.
 
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