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Is the Helios Type 69 a resource hog?

drumsound

Member
I decided to upgrade to the newer Helios Type 69 at the sale price. I want to just mess around some, so I put it across 16 tracks of a current project. Doing so gives me the "one or more instances are deactivated due to resource build-up" or whatever it says. This is not an involved project. I'm using an Octo Satelite on a Mac Studio.

There are no other plugins save for Snapshot with mic pre and compressor pics.

This seems pretty ridiculous being that I've been able to do the same type of "entire console" before on larger projects using the SSL and/or API Vision strips. Those both have 2 dynamics, EQ, and filters. I can't see how the Helios is taking more resources.

Am I missing something?
 

LesBrown

Hall of Fame Member
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