I’ve been messing around with Luna again lately, I’m exclusively a ProTools user. I would like to start tracking with Luna so I can avoid having the Console app running in the background. It would make punch ins and routing with my real API Console a lot easier as well.
During tracking, I want to send things out to faders on my API Console so I can group things like guitars and drums easier. The biggest issue is that I would like to monitor everything with SonarWorks room correction on for myself in the control room. When I set this up in ProTools, I send the main outputs of the API Console to a pair of inputs on my Apollo and set up a stereo track in the background that’s record enabled. I put SonarWorks on that channel, that way I can mess around with levels and stuff on my analog console as we track, and everything coming out of the console is heard by me in the control room with room correction on.
With the way input arming works in Luna, I just don’t see a way to make this work. Am I wrong in thinking this is going to be impossible? Kind of frustrating this isn’t something you can manually “turn off” on a channel by channel basis. I just want to monitor the input with a 0 latency plugin, but doesn’t look like I’m going to be able to make this work…
Pretty frustrating. I can’t send multiple channels to a single output in the Console app (still don’t understand why this is still a limitation, would be nice to sent all my drums to a pair of faders on the analog console). It doesn’t look like there’s any way to get SonarWorks working with Luna while record or input enabled. Just a few small things limiting me from giving Luna a fair shot, but still a deal breaker. I’ll keep waiting!
During tracking, I want to send things out to faders on my API Console so I can group things like guitars and drums easier. The biggest issue is that I would like to monitor everything with SonarWorks room correction on for myself in the control room. When I set this up in ProTools, I send the main outputs of the API Console to a pair of inputs on my Apollo and set up a stereo track in the background that’s record enabled. I put SonarWorks on that channel, that way I can mess around with levels and stuff on my analog console as we track, and everything coming out of the console is heard by me in the control room with room correction on.
With the way input arming works in Luna, I just don’t see a way to make this work. Am I wrong in thinking this is going to be impossible? Kind of frustrating this isn’t something you can manually “turn off” on a channel by channel basis. I just want to monitor the input with a 0 latency plugin, but doesn’t look like I’m going to be able to make this work…
Pretty frustrating. I can’t send multiple channels to a single output in the Console app (still don’t understand why this is still a limitation, would be nice to sent all my drums to a pair of faders on the analog console). It doesn’t look like there’s any way to get SonarWorks working with Luna while record or input enabled. Just a few small things limiting me from giving Luna a fair shot, but still a deal breaker. I’ll keep waiting!