MXR Flanger/Doubler

Fumbles

Member
Can anyone tell me if the UAD MXR Flanger/Doubler plug will work as a plug-in using Pro Tools 2023.9 and Sonoma without any problems and without having to open Pro Tools in Rosetta2? I cannot find any sort of System Requirements at the UA website.

Sorry if this is a dumb question. I have run into so many plug-in's and VI incompatibility since going to a new Mac Studio/PT 2023.9/Sonoma last week and have spent hours upon hours updating and upgrading. Everything is now working and Pro Tools is not crashing (cross fingers) so I don'y want to buy this if it will be problematic.

Thanks for your time.
 

Fumbles

Member
Anyone?

i get that within console or Luna it runs in the hardware.

I’m specifically curious about as a plug-in In Pro Tools. Is it native or AAX or does none of that matter with UAD?
Thanks.
 

klasaine

Hall of Fame Member
It’s Apollo only so it runs in Console or Luna only.
*It’s a beast of an fx plugin.
 

c3r1c

Venerated Member
If you open (Native) Pro-Tools, does it show up as a plug-in you can select?

Can you demo it and add it to a blank session to check it out? If not, then maybe ask UA for a demo reset?

As far as I can tell it's only a UAD-2 plug-in at this time.
 

Fumbles

Member

Fumbles

Member
Can you demo it and add it to a blank session to check it out?
Thanks c3r1c…….thats a good idea to run it as a demo. Why didn’t I think of that? 😄
 
UAD Bundle Month
Top