The folks at UA have created a great DAW and have been working towards a true in the box analog console experience in Luna. With the console extension(s) and the initial control surface support, it's going in a direction that I believe will someday make it the de-facto DAW that will replace Protools. (The idea that Luna might replace Protools is a debatable statement but we can talk about that in another thread.) One thing that will obviously be needed is hardware inserts and I believe that will come soon. But in my mind an absolutely essential requirement is proper control surface support. And by "proper" I mean the following:
As I understand it, with the console extension architecture and the fact that they are not plugins, they can't be controlled by something like SSL 360 Link and even if they could, that control surface support wouldn't be available in ARM mode for tracking.
So given all this, am I right in assuming that the only way we can have a control surface that supports the points above is if UAD makes their own hardware controller for Luna? Or do you think that the SSL UF8, UF1, UC1 combo will somehow be able to control console extensions with a future update? I'm skeptical of this given the console extensions architecture.
TL;DR
When will we have a control surface for Luna that supports the 4 points above?
- A control surface that intuitively controls the Luna console extension parameters, volume, pan, etc.
- A control surface that doesn't require menu diving to get to a parameter
- A control surface that doesn't require you to remember what a certain knob does for a certain plugin. Some might want a control surface to be able to be mapped to any plugin and that's fine but not at the expense of being intuitive. I'd be fine if this control surface only worked with the console extensions. I don't mind using the mouse if I need to do a surgical EQ with something like Pro Q 3 but I don't want to have to think about which knob to use to change a parameter on a console extension.
- And lastly, a control surface that is available for use in ARM mode for tracking. I assume if there's a control surface that can control the console extensions, this will be true, but it would be a notable difference from something like the SSL UC1.
As I understand it, with the console extension architecture and the fact that they are not plugins, they can't be controlled by something like SSL 360 Link and even if they could, that control surface support wouldn't be available in ARM mode for tracking.
So given all this, am I right in assuming that the only way we can have a control surface that supports the points above is if UAD makes their own hardware controller for Luna? Or do you think that the SSL UF8, UF1, UC1 combo will somehow be able to control console extensions with a future update? I'm skeptical of this given the console extensions architecture.
TL;DR
When will we have a control surface for Luna that supports the 4 points above?