Each time I load a plugin (PL) on a track in a montage of Wavelab, it adds itself to the total CPU usage, so even though I'm only using for example one PL on a track, the CPU usage may be 86%. This means that the usability of UAD plugins in a montage is very restricted.
I've seen this issue mentioned before, but has anybody been able to solve it?
Best wishes
Preben Trads
UAD1 4.2
Wavelab 4.01b
I've seen this issue mentioned before, but has anybody been able to solve it?
Best wishes
Preben Trads
UAD1 4.2
Wavelab 4.01b