Can you help with the following:
When I render a file within WL6 with UAD plugins using a preset sometimes WL6 stalls or causes a Blue Screen just at the end of the rendering process (100%)
In the eventviewer we see the audioengine.dll mentioned at the moment of halt/crash.
No memory problems I think: 2GB memory: 1700 Mb available
System CPU load is normal 50% during rendering
UAD 21%
What I did:
Updated video driver with latest NVidia driver and updated RME HDSP 294.1 to 294.3 (= latest)
No problems with N3 at all so can I say that rules out hardware problems?
From Microsoft: it is mostly caused by a faulty driver so that's why I believe it could be related to this audioengine.dll.
Note: Rendering the same file in WL5 works without problems
Any idea if this could be UAD related?
Best Regards,
When I render a file within WL6 with UAD plugins using a preset sometimes WL6 stalls or causes a Blue Screen just at the end of the rendering process (100%)
In the eventviewer we see the audioengine.dll mentioned at the moment of halt/crash.
No memory problems I think: 2GB memory: 1700 Mb available
System CPU load is normal 50% during rendering
UAD 21%
What I did:
Updated video driver with latest NVidia driver and updated RME HDSP 294.1 to 294.3 (= latest)
No problems with N3 at all so can I say that rules out hardware problems?
From Microsoft: it is mostly caused by a faulty driver so that's why I believe it could be related to this audioengine.dll.
Note: Rendering the same file in WL5 works without problems
Any idea if this could be UAD related?
Best Regards,