View Poll Results: Do you want to see any new plugins before we get midi control in Console?

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  • Yes

    6 33.33%
  • No

    12 66.67%
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Thread: Do want to see anymore plugins before we get midi control in Console?

  1. #1
    UAD User Stadanko's Avatar
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    Do want to see anymore plugins before we get midi control in Console?

    HI all,

    I'm doing this poll to get a feel for where the community is at. I can't think of a digital electronic piece of gear that doesn't have midi save the Apollo. Maybe there is something out there I just can't think of it. Its hard to believe that this was too much of an undertaking for UA when we've come to expect it in all of our modern electronic gear.

    I know GK stated that something was in the works but its gonna be awhile......pretty underwhelming to hear the lack of urgency for me at least.

    Soooo, I want to see what the community at large thinks. If I'm the minority, then so be it.

    Thanks to all who participate
    Last edited by Stadanko; 13th August 2017 at 12:24 AM.

  2. #2
    UAD User Stadanko's Avatar
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    bump

  3. #3
    Moderator DanButsu's Avatar
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    What do you need midi urgently for? Not making fun, seriously interested to know what you'd use it for. Coming from a recording and mixing standpoint, I don't need midi at all for my Apollo!

    Guess it would be handy live to trigger stop boxes with a foot pedal...
    exoslime likes this.
    Apollo QUAD Silverface TB | Satellite QUAD FW | UAD v9.2 | Mac mini 2011 i7 Quad Sever | OS X 10.8.5 | Pro Tools 12.5.2 | Studio One 3.5 Pro | Harrison Mixbus 32C v4 | Amphion one18 driven by a Vecteur A6 HiFi Amp | Adam Sub10 | Subpac M2 | 32-Channel Soundcraft Ghost | Sony APR5003v 1/4" two-track Reel to Reel | Roland RE-200 Space Echo | Sample of my work: dansoundsmith - Soundcloud

  4. #4
    Heavy UAD User exoslime's Avatar
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    yeah, i see that midi especially on the channel faders would be handy sometimes in my "daily business", i often have troubles getting the right mix volume between vocal and the mainmix dialed in with the mouse on the screen, but even more i rather would love to be able to enter nummeric values (like most native plugins does offer) or having a fine-movement alt-key that allows me to do precise movements, to avoid that i have outsourced this task to an analog mixer that gets both signals and feeds the headphone mix for the singer, and i can perfectly fine tune the volume on their needs with my fingertips.

    what i miss on highlevel is, for ampsims.. they definitely would benefit on midi functionality,
    to use a "virtual" pedalboard and different amp sims within the apollo conosle application in one plugin container, like going from a clean to a distorted tone is not doable within one switch (only on BX Plugins thanks to the ABCD option), or only if you spread them out on 2 discrete channels and use a hardware a/b switch to toggle between channel 1 and 2 input

    i agree, it would be nice to have midi support

  5. #5
    UAD User Stadanko's Avatar
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    Quote Originally Posted by DanButsu View Post
    What do you need midi urgently for? Not making fun, seriously interested to know what you'd use it for. Coming from a recording and mixing standpoint, I don't need midi at all for my Apollo!

    Guess it would be handy live to trigger stop boxes with a foot pedal...
    I understand your point of view from a set and forget standpoint, especially if your using a mixing board with faders. You likely control your DAW or outboard mix independent of Console. I'm somebody who is jumping around to multiple instruments in a looping environment by myself. I'm using Ableton in this process and of course I can control my Abelton mix with midi . That would be just fine if I was wasn't using plugins inside of Console. Some plugins may be set and forget like EQ and compression. Regardless, coordinating this stuff with a mouse becomes much harder when you have a guitar in your hands or your sitting at a drum kit, which I'm doing. It just puts a major drag on the creative process.

    What I want to be able to do is control my plugins inside of Console without using a mouse or having to sit at my desk. It would also be awesome to have a dedicated controller for dealing with input levels and such in Console. I could do a lot of things with a controller to benefit myself. If we bring automation in to the conversation then we can really go off the deep end.

    At the end of the day, it just shouldn't be something the end user has to argue for. Its midi!!! you know, been around since the 70s.
    Last edited by Stadanko; 14th August 2017 at 05:52 PM.

  6. #6
    Moderator DanButsu's Avatar
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    If we're talking about control surface level of control, then hell yes. HUI or Eucon would be great. UA needs to make a knob per function control surface for console!
    Stadanko likes this.
    Apollo QUAD Silverface TB | Satellite QUAD FW | UAD v9.2 | Mac mini 2011 i7 Quad Sever | OS X 10.8.5 | Pro Tools 12.5.2 | Studio One 3.5 Pro | Harrison Mixbus 32C v4 | Amphion one18 driven by a Vecteur A6 HiFi Amp | Adam Sub10 | Subpac M2 | 32-Channel Soundcraft Ghost | Sony APR5003v 1/4" two-track Reel to Reel | Roland RE-200 Space Echo | Sample of my work: dansoundsmith - Soundcloud

  7. #7
    UAD User Stadanko's Avatar
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    Thank you....It would be great to see updated protocols like HUI or Eucon, but I would be happy to see midi at this point. I think all control surfaces out there support it.

  8. #8
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    I won't bit anymore plugins before MIDI for console is there. I prefer to control guitaramps and stompboxes with MIDI. I am guitarplayer

  9. #9
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    I understand the attempt at a boycott of UAD plugin purchases to pressure the company to add Console 2 MIDI control. Personally, I am not quite there. If there is a really great sale price on a plugin that I am drooling over I will buy. However, as I have posted before, I am being patient because we have no choice other than wait for UA to implement comprehensive Console 2 MIDI control.

    DanButsu said:

    Guess it would be handy live to trigger stop boxes with a foot pedal...
    Dan, for me, comprehensive MIDI control of UA plugins while tracking is a holy grail.

    My project studio is guitar oriented. I also don't play live, so having control of Console 2 and UAD plugins in a live setting is no big deal for me. But my model for tracking in the studio is based on that of the modern guitarist controlling his songs and set list with MIDI.

    I own an RJM Mastermind GT10 which gives me fantastic control over almost anything that can respond to MIDI. I use it to control my Kemper, TC Electronic G-Major, and my Voodoo Labs GCX. My analog pedals and my amps' send/return loops all are connected to the GCX.

    Having MIDI control over the UA plugins while tracking would allow me to use my GT10 to do many things I currently cannot do.

    For, example, I could turn on a compressor at an appropriate point in a song. Or turn off a stomp sim. Or I could change amp sim presets in real time. I have two Mission SP1-RJM pedals connected to the GT10. MIDI control of the plugins would let me vary two parameters that responded to MIDI CC while I track.

    Most of the time I am alone when tracking. I set up my MIDI controllable gear as if I was about to play the song live. MIDI control of Console 2 plugins would let me integrate them with my external gear, all in real time and all with just my feet.

    I do not just want MIDI control. I want OSC control and the ability to do surround mixing in the Console app. My studio room is too small to have a 5.1 monitor setup. I have a really fine 5.1 setup in my living room. It is comprised of Goldenear Triton 2, Triton 7, XL Center and Forcefield 5 sub. I want to mix for surround on that system. With OSC control of Console, I could use my iPad to do mixdown in that room.

    BTW, I highly recommend the Mastermind GT series for its many capabilities. Using my GT10 during editing frees up my hands to twiddle with knobs and faders, etc. For example, I use it to control automation (on/off, change automation type, even write automation with an SP-1). With some minor setup work, you can even use the GT10 to turn your channel strip's plugins into a chain of virtual stomp boxes.

    The GT series is really comprehensive. I think of my GT10 as an indispensable studio tool, not just a footswitch. You can check it out here:

    RJM Music Mastermind GT MIDI Foot Controller with LCD Displays
    Apollo 8 Duo (BF), Apollo Quad SF, iMac i7 Quad, Logic Pro X, Studio One 3 Pro

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  10. #10
    UAD User Stadanko's Avatar
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    Quote Originally Posted by scratch17 View Post
    I understand the attempt at a boycott of UAD plugin purchases to pressure the company to add Console 2 MIDI control. Personally, I am not quite there. If there is a really great sale price on a plugin that I am drooling over I will buy. However, as I have posted before, I am being patient because we have no choice other than wait for UA to implement comprehensive Console 2 MIDI control.
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    This is NOT an attempt at boycotting UA products to be clear. I want UA to get the message that a majority of their users want midi over allocating resources to produce more plugins. Please don't assume such things. That kind of talk could derail this conversation quickly...

    Thanks
    Last edited by Stadanko; 15th August 2017 at 01:20 PM.

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